Mistress Leslie - Mind Game
The text describes a hypnotic challenge in which the speaker intends to guide the participant into a light trance. The process begins with the participant closing their eyes, leading them to a suggestibility level of seven on a scale of one to ten, indicating readiness for deeper programming. The speaker emphasizes a playful yet manipulative dynamic, where they aim to confuse and excite the participant, asserting control over their mind. The speaker employs classic hypnosis techniques, including NLP(Neuro-Linguistic Programming), confusion, fractionation, and triggers alongside elements of mind control such as silent brainwaves, repetition, and subliminal messages. The experience is characterized as intense, involving various themes such as past triggers, arousal, and domination. The overall message conveys that the speaker finds enjoyment in this hypnotic interaction, ultimately presenting it as a game where they hold the winning position. The text also mentions erotic hypnosis and elements of female domination.